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Metroid Prime was re-released in Japan in 2009 for Wii as part of the New Play Control! series. The story is told organically the story is revealed through scan logs, allowing the player to dive into the story or ignore it as they see fit. Along the way, the player finds power ups that improve her abilities, and clues about the mystery of the planet. As with all Metroid games, players solve puzzles, perform platform jumps, and fight enemies in a large, open ended world. It is the first 3D game in the Metroid series, the fifth main installment, and the first of the three part Metroid Prime storyline.ĭespite taking place in the first person view, Metroid Prime is classified by Nintendo as a first-person adventure rather than a first-person shooter, due to the large exploration component of the game and its precedence over combat.
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Metroid Prime ( Wiiであそぶ メトロイドプライム) is a video game developed by Retro Studios and Nintendo for the Nintendo GameCube. i thought the gameplay itself however, was pretty good, i enjoyed the movement and the shooting, etc.First-person action-adventure, First-person shooter, Action-adventure i couldn't get past the unmemorable warbly techno music (aside from the intro), the open environments, its need to explain the crap out of everything, and that lame rock boss thing. I was very happy when I got my Wii summer of 2014 so I could play MP3 without any issues (except the final boss, I never defeated him).įortune_p_dawg: i wanted to love prime so bad.
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The only solution was when I managed to save right in the beginning, tweak the settings, play around, restart and repeat.
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Metroid Prime 3 was always a bitch to get working as in the early iterations of Dolphin, the game would get stuck during the first sequence that I never found away to get past. I played the first 2 games on Dolphin although I had an older computer with the first one so that lagged a great deal especially opening doors and bosses, I remember playing Ridley at 15FPS which forces the engine to run 1/4 speed so it became very easy, had a lot of time to react. I agree about the music, once I started playing the first video in the OP I realized I had forgotten how bad the boss music is although that is usually common, so annoyingly stressful but I loved the open environments and the scan visor, finding out more about the Metroid universe was probably my favourite part of the Prime series. i thought the gameplay itself however, was pretty good, i enjoyed the movement and the shooting, etc. i just sighed and turned the gamecube off.įortune_p_dawg: i wanted to love prime so bad. i did give it a fair shake though, i didn't quit till the rock boss in the snow area. to me it was like the 50-cent of the metroid games for the 50-cent era.ĭead space got much closer to the vibe i wanted in metoid prime. maybe it's because i was 11 when i played super metroid and 19 when i played prime? prime was just a different beast i guess. when i think metroid i think dark isolation in slimy, barely-charted alien caverns & ruins, crawling with membranous, mucousy wildlife. i also recall going down the vertical chasm of the brisntar red soil area, an organic looking vein of crimson pulse in the background with no explaination besides what one's imagination can conjur, the end of this cavern feeding you directly into the maw of a giant Kraid. When i think of metroid i recall stumbling upon draygon's layer amidst the ichor glazed walls of zebes' dark, wet meridian abyss.